Deleting from the annotation list no longer crashes your next shape
You draw a rectangle. You right-click it in the annotation list and delete it. You draw the next shape. The app crashes.
That sequence, reported on the macOS build of v7.0.2, is fixed in v7.0.3.
What was happening
The annotation list keeps a short-lived note of what you had selected while a mouse press is in flight, so that toggling a checkbox on one selected annotation can apply to the whole selection.
Opening the right-click menu interrupted that bookkeeping mid-flight: the note was never cleared, and if you deleted the annotation from that menu, the list was left holding a reference to something that no longer existed. The next shape you drew made the list touch that stale reference, and the app went down.
v7.0.3 makes that note survive deletions. Anything removed from the list simply drops out of it, so the delete-then-draw sequence behaves the way you always expected it to: the old annotation is gone, the new one appears, nothing crashes.
This one crept in with v7; v6.x users never saw it.
Also in v7.0.3
AI polygon output handles razor-thin detections. When AI Assist or AI Text Prompt found an object only a couple of pixels wide, polygon output mode could produce a degenerate two-point "polygon" that crashed the app later. Those detections are now dropped the same way empty ones are, so a thin sliver in the corner of a frame can't take down your session.
v7.0.3 also carries a handful of smaller robustness fixes; the release notes on GitHub have the full list.
Where to find it
Update to LabelMe v7.0.3 from the download page. Both fixes are automatic; nothing to enable.
If you hit a crash that survived this release, open a GitHub issue or ask on Discord.