FEATUREv7.01 min read

A real Settings dialog, not a text file

Configuring LabelMe used to mean opening ~/.labelmerc in a text editor, guessing at the right key, saving, and restarting to see whether it took. Get the indentation wrong and you'd break the file. Miss a key and nothing happened.

LabelMe v7 replaces that with a proper Settings dialog: changes apply live, your config file keeps its structure and comments, and the options you used to hand-edit now have controls.

LabelMe v7 Settings dialog in dark mode: a Color theme picker set to Dark, checkboxes for Show shape labels on canvas and Allow points outside the image boundary each with a BETA badge, and a Language picker

How it works

Live apply. Change a setting and it takes effect immediately, so you can see the result and adjust instead of restart-and-check.

Your file stays yours. The config is now read and written with a parser that preserves comments and formatting, so editing a setting in the dialog no longer flattens the rest of ~/.labelmerc.

Language picker in the dialog. Switching UI language used to be buried; it's now a control in Settings.

BETA badges for preview features. Options still being proven carry a BETA badge, so it's clear what's stable and what's early. Two v7 previews sit behind it: labels drawn directly on the canvas, and annotation points placed beyond the image edge.

Where to find it

Update to LabelMe v7 from the download page. Open Settings from the menu to see the new dialog.

See the v7.0.0 release notes on GitHub for the full changelog. The settings architecture landed in #2120, with the language picker in #2140 and the BETA convention in #2275. If anything in Settings behaves oddly, open a GitHub issue or ask on Discord.

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